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	<title>DirectX12 Archives - Digital Logik</title>
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		<title>Callback</title>
		<link>https://dlgaming.net/callback/</link>
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		<dc:creator><![CDATA[Bobby]]></dc:creator>
		<pubDate>Mon, 10 Mar 2014 14:45:52 +0000</pubDate>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Batman: Arkham Knight]]></category>
		<category><![CDATA[DirectX12]]></category>
		<category><![CDATA[Dying Light]]></category>
		<category><![CDATA[Loadout]]></category>
		<category><![CDATA[Rust]]></category>
		<category><![CDATA[The Mighty Quest for Epic Loot]]></category>
		<guid isPermaLink="false">http://dlgaming.net/?p=101</guid>

					<description><![CDATA[<p>New games and new tech on the horizon. We talk about DirectX12, Dying Light and Batman Arkham Knight. The Mighty Quest for Epic Loot shows promise and what’s the deal with rhythm games?</p>
<p>The post <a href="https://dlgaming.net/callback/">Callback</a> appeared first on <a href="https://dlgaming.net">Digital Logik</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>New games and new tech on the horizon. We talk about DirectX12, Dying Light and Batman Arkham Knight. The Mighty Quest for Epic Loot shows promise and what’s the deal with rhythm games?</p><p>The post <a href="https://dlgaming.net/callback/">Callback</a> appeared first on <a href="https://dlgaming.net">Digital Logik</a>.</p>
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