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	<title>City-Sim Archives - Digital Logik</title>
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		<title>Jake Chats About Solo Development of City-Sim Songs of Syx</title>
		<link>https://dlgaming.net/jake-chats-about-solo-development-of-city-sim-songs-of-syx/</link>
					<comments>https://dlgaming.net/jake-chats-about-solo-development-of-city-sim-songs-of-syx/#respond</comments>
		
		<dc:creator><![CDATA[Christian]]></dc:creator>
		<pubDate>Fri, 17 Apr 2020 19:36:52 +0000</pubDate>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[City-Sim]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Jake]]></category>
		<category><![CDATA[Songs of Syx]]></category>
		<guid isPermaLink="false">http://dlgaming.net/?p=3732</guid>

					<description><![CDATA[<p>Songs of Syx took me by surprise as a fun to play city simulator that according to sole developer Jake is still 3 years out from a full release. You might not deduce that if you&#8217;ve played the technical build as it feels more fleshed out and alive than certain other titles with a $60 price tag on launch. In this interview you&#8217;ll hear what sets Songs of Syx apart in the grand city state genre and why soup sucks.</p>
<p><a href="https://twitter.com/songsofsyx" target="_blank" rel="noreferrer noopener">Follow Songs of Syx on Twitter</a><br /><a href="https://www.kickstarter.com/projects/songsofsyx/songs-of-syx" target="_blank" rel="noreferrer noopener">Support the Songs of Syx Kickstarter</a></p>
<p><a rel="noreferrer noopener" href="https://songsofsyx.com/" target="_blank">Download &#38; Play</a><a href="https://songsofsyx.com/" target="_blank" rel="noreferrer noopener"> </a><a rel="noreferrer noopener" href="https://songsofsyx.com/" target="_blank">the Technical Build for Songs of Syx</a></p>
<p>The post <a href="https://dlgaming.net/jake-chats-about-solo-development-of-city-sim-songs-of-syx/">Jake Chats About Solo Development of City-Sim Songs of Syx</a> appeared first on <a href="https://dlgaming.net">Digital Logik</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Songs of Syx took me by surprise as a fun to play city simulator that according to sole developer Jake is still 3 years out from a full release. You might not deduce that if you&#8217;ve played the technical build as it feels more fleshed out and alive than certain other titles with a $60 price tag on launch. In this interview you&#8217;ll hear what sets Songs of Syx apart in the grand city state genre and why soup sucks.</p>



<p><a href="https://twitter.com/songsofsyx" target="_blank" rel="noreferrer noopener">Follow Songs of Syx on Twitter</a><br /><a href="https://www.kickstarter.com/projects/songsofsyx/songs-of-syx" target="_blank" rel="noreferrer noopener">Support the Songs of Syx Kickstarter</a></p>



<p><a rel="noreferrer noopener" href="https://songsofsyx.com/" target="_blank">Download &amp; Play</a><a href="https://songsofsyx.com/" target="_blank" rel="noreferrer noopener"> </a><a rel="noreferrer noopener" href="https://songsofsyx.com/" target="_blank">the Technical Build for Songs of Syx</a></p><p>The post <a href="https://dlgaming.net/jake-chats-about-solo-development-of-city-sim-songs-of-syx/">Jake Chats About Solo Development of City-Sim Songs of Syx</a> appeared first on <a href="https://dlgaming.net">Digital Logik</a>.</p>
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